Note that you use Z to fire! The game lacks polish but it is functional. I haven't done any proper play testing or balancing, right now it feels a little too difficult. Here is a short video demonstrating the different ways to lose and win:
"Space Invaders" In Action
Personally I am growing to dislike Stencyl due to:
- Lack of native support for version control
- Lacks proper global undo/redo functionality
- Compiling to Flash takes too long
- Haxe/Stencyl code is pretty ugly
- Bugs/esoteric features (killing the Player seems to mess with the scene logic)
- Difficulty in editing underlying code
Perhaps these quibbles are due to inexperience but it doesn't bode all too well with me!
*edit* Managed to successfully port the game over to HTML5 :D
*edit* Managed to successfully port the game over to HTML5 :D
HTML5 Space Invaders - ewry games
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